Archive for February, 2011

Battlefield 2142 update brings Northern Strike Boster Pack and fan-made maps!

Thursday, February 17th, 2011

The Battlefield 2142 Northern Strike booster pack maps and content are now FREE to play for everyone! The v1.51 update for Battlefield 2142 is now ready for you to download from any of the links below.

Fixes in v1.51:
Added extra account security fixes
Added fix for nVidia drivers to solve tinitus visual effect
Hit detection bug fix: Changed so that latency compensation history takes correct stored positions from buffer
Updated as_titan_wake.tweak to allow for two attack choppers instead of the one previously allowed

New Features in v1.51:
Added Operation Blue Pearl by Bjorn Sundell with special thanks to Jason Brice for lightmaps and finishing
Added Yellow Knife, Molokai and Strike at Karkand 2142 maps made by Jason Brice
Added support for the Novint Falcon controller

Download Links:
EA
Australia
France
Germany
Germany 2
UK
USA

Battlefield Blog

Battlefield 3 ships Fall 2011 — includes jets, prone, and 64 player multiplayer!

Friday, February 4th, 2011

This is it! We are very excited to announce the first details on Battlefield 3 and to kickstart the preorders for the Limited Edition!

Battlefield 3 is the true successor to Battlefield 2. Beyond our signature multiplayer, we have also included a full single-player campaign and a co-op campaign – all straight out of the box. As for fan favorite features, how does the return of jets, prone, and 64-player multiplayer (on PC) sound? All this built with our powerful new game engine Frostbite 2, which you’ll hear and see a lot of in the months leading up to launch. For the full reveal on Battlefield 3, stay tuned for links to our cover stories hitting the gaming press throughout February, starting with Game Informer right now.

Battlefield 3 will release this Fall. You can preorder the Battlefield 3 Limited Edition at www.battlefield.com now. The exact contents of the Limited Edition will be revealed around GDC.

Game Informer March Cover Revealed: Battlefield 3

Thursday, February 3rd, 2011

The franchise that revolutionized online multiplayer for PC games is back.

In our world-exclusive cover story, Game Informer unveils the first numbered entry in the Battlefield series since 2005.


Many longtime fans are wondering, “what took so long?!” DICE has honed the concept for the true sequel for years, but it wasn’t until the company developed the powerful new Frostbite 2 engine that it felt all the pieces were in place to create a proper follow-up. Armed with powerful upgrades like deferred rendering, real-time radiosity, a new animation system borrowed from the EA Sports label, and an exponential leap in destructibility, executive producer Patrick Bach dubs Frostbite 2 “the best piece of technology on the market when it comes to building games.”

Here is the full cover spread:

You’ll have to read the magazine to get the dirt on what DICE has in store for the single-player and multiplayer modes, but check back here and visit the official Battlefield 3 site tomorrow to watch the premiere teaser trailer and glean a few more key details.

Frequent the Battlefield 3 hub throughout the month of February for more exclusive features about the highly anticipated shooter coming to the PlayStation 3, Xbox 360, PC.

Source

Looking ahead

Thursday, February 3rd, 2011

There comes a time when we as a studio have to choose where to best put our efforts. At DICE we’re dedicated to taking care of our products after launch, and also hell bent on building new, innovative and high quality games.

In my day to day work, I look at our release schedule and the studio’s capacity, weighing them against our wild ambitions to create awesomeness. I often need to make hard calls regarding where we put the studio’s focus. Part of the challenge is to balance work on the new against the already shipped, prioritizing the amount of energy spent on the known franchises and the time spent on developing something entirely new.

This is one of those cross roads where I need to make a hard decision. While we’ll continue supporting Battlefield: Bad Company 2 and previous games, it’s time to look ahead to the next giant leap for DICE – the release of Battlefield 3, powered by the mighty Frostbite 2 engine. Our goal is crystal clear: we’re going to build the best Battlefield game ever, and we’ll do whatever it takes to make this the biggest launch in DICE’s history.

We know some of you eagerly have been awaiting Battlefield 1943 and Battlefield: Bad Company 2 Onslaught on PC. I’m sad to say that these two titles are now officially cancelled. Instead, our talented teams will focus on delivering the greatest possible gaming experience in our next behemoth release. We’re confident this will lead to an even better experience in Battlefield 3, not only on PC, but on all platforms.

For an idea of what that means, watch this space for some exciting news I think you’ll like.

Best regards,
Karl Magnus Troedsson
General Manager, DICE

Source: Battlefield Blog