Archive for June, 2010

New BFBC2 PC patch announced for Wednesday June 30th

Tuesday, June 29th, 2010

We are happy to announce the release of the new patch on June 30th.

All game servers will need to be taken down for updates. The maintenance period starts on Wednesday Jun 30th at 07:00AM (GMT+2). Most of them should be back up by 11:00AM (GMT+2).

During this time window, we will also release the new game client. Check back after 11:00AM (GMT+2), and try out the new game client!

The complete changelog can be found on:

http://forums.electronicarts.co.uk/bc2-pc-service-update/1088496-client-r8-server-r12-qa.html

Changelog:

Server – Some potential sources for lag/rubberbanding have been eliminated
Server – The old reserved slots has been replaced by a kick-on-demand system like in BF2
Server – Log file for server admins: all remote admin interface commands/events are logged
Server – Log file for server admins: major server events + all chat messages are logged
Server – Idle kick is controllable
Server – Profanity filter can be disabled
Server – Teamkill-kick system is controllable
Server – Ticket counts and bleed rate are controllable per-level
Server – Infantry only mode available per-level
Server – Initial spawn delay and respawn delay are adjustable
Server – Server description can be up to 400 characters, and use “|” for line breaks
Server – Banlist can contain up to 10.000 entries
Server – reduced latency in packet handling

Admin Interface – fixed the player.onKill spam that occasionally happened
Admin Interface – ensured that player.onJoin events always report the player name
Admin Interface – events triggered when people spawn
Admin Interface – much more info on kills
Admin Interface – detailed stats are reported at end-of-round

Gameplay – Various minor level bugfixes
Gameplay – Helicopter handling has been tweaked
Gameplay – Weapon tweaks have been implemented based on PC public feedback
Gameplay – Tracer dart gun speed has been changed from 300 m/s to 200 m/s
Gameplay – Fixed technical hang when a crate was armed outside of the combat area
Gameplay – “Victory is near” message was shown for the wrong team on Valparaíso, this has been fixed
Gameplay – Countermeasures can be fired when driving a helicopter
Gameplay – The brightness of the pilot view in the Russian helicopter has been reduced
Gameplay – Advanced Spotting scope works better
Gameplay – Knifing people in the back works again (we backed out the change that we had done for Server R11)
Gameplay – Hit box for moving targets expands based on the speed of the targets movement
Gameplay – G36 now has crosshair when in Hardcore mode

Server Browser – Servers are sorted into 3 categories: Normal, Modified, Hardcore depending on their settings
Server Browser – Added support for retrieving update progress
Server Browser – Now refreshes information
Server Browser – Join queue system when attempting to join a full server
Server Browser – All settings are automatically saved between sessions
Server Browser – Pings are sent via an alternate mechanism, which should work for non-Administrator users as well

Client – Fixed DX9 issue, which likely caused graphics glitches and perhaps crashes
Client – Fixed some crashes
Client – Toggle/hold crouch is user controllable
Client – Toggle/hold zoom is user controllable
Client – Vsync bugfixed for DX10/DX11
Client – Rewritten how settings are written to disk; this should reduce/eliminate the spawn lag
Client – Fixed bug where a player could join a server before the stats has been downloaded causing faulty stats in “EOR- unlock progression”-screen
Client – New chat system allows chatting when dead (but not during end of round) and keeps a 100 lines log
Client – Improved Play Now functionality
Client – Removed K/D ratio and Skill Level filters in the leaderboards
Client – Any points you get while being dead will be added to your score
Client – Reduced negative mouse acceleration
Client – Increased health on the Cobra to match other vehicles
Client – More informative disconnection/kick reasons
Client – Support for Map Packs so PC gets future VIP maps at the same time as consoles

The Balance tweaks are as followed:

Slightly increased the damage of the UZI at long range.
The AKs74u now has more felt recoil when aiming.
The G3, VSS, and all SemiAutomatic rifles now settle slightly faster between shots when aiming.
The PKM, Type 88LMG, G3, An94, and 40mm shotgun have returned to their former glory.
Increased the damage of the MG3 to bring it in line with the rest of the LMGs.
Fixed a bug where the Saiga12 with slugs would do too much damage at long range.
Fixed a bug where the SVU would do too little damage at long range.
Fixed a bug where M95 rounds would not kill armored targets with headshots.

Source: Battlefield Blog

Community News #1

Thursday, June 24th, 2010

BY: Bazajaytee
POSTED: Jun 24, 2010, 05:19AM

I am happy about the warm welcome I received from you guys and hopefully this is the beginning of something GREAT!

This is the latest update on the lag issue on the NA servers.

The DEV team have been working hard to find a solution to this issue for quite some time now and we think that we have a possible fix now that will roll out gradually over the next few days as the console servers are currently undergoing maintenance in North America to resolve the lag issues being experienced.

PlayStation 3 maintenance is complete with Xbox 360 servers being maintained during today on servers that empty to avoid disrupting your game sessions in progress. If you are in America and Canada you can set your EA profile to your country of residence to connect to your local servers which should be lag free once again when maintenance is complete. Report any continued lag issues to us on our forums http://forums.electronicarts.co.uk.

I would also like to add that the BFBC2 PC patch is currently still in development and we have sent it for STEAM compatibility testing today. All being well the patch will be released early next week. For information on what the patch fixes take a look at the changelog on the official forums at http://forums.electronicarts.co.uk.

I would also like to announce every Wednesday from now on to be “Community Wednesdays” where I will give you guys a weekly update in the form of a blog post, but also in forums and a direct link to this on the official BFBC2 twitter account at http://twitter.com/OfficialBFBC2 .

In these community Wednesday posts I will supply you with information regarding the game.

Source:Battlefield Blog

Introduction to the new Battlefield Community Manager and Xbox 360 Onslaught News

Thursday, June 24th, 2010

* BY: Bazajaytee
* POSTED: Jun 23, 2010, 05:00PM

Hello my friends!

My name is Daniel and I am the new Community Manager for Battlefield. I would like to say it is an honour and a privilege working for DICE. I will tell you a bit about myself, my gaming career and also share my goals and ambitions for the Battlefield series with you- the community. I have mostly been gaming on PC but during the last few years I have also been gaming on Xbox 360 and PS3. My gamertag is zh1nt0 so feel free to add me. Also make sure that you follow OfficialBFBC2 for the latest news.

Being a big fan of computer games, back in 2002 I stumbled upon a game in which you could fly airplanes, drive tanks and also play as an infantry player in multiplayer mode. It was Battlefield 1942. After that, the Battlefield series caught my attention and I immediately started playing competitively in different ladders and cups, both in the North American leagues and the European ones.

Walking out & The comeback

I had a short break in 2006 but I have now returned to the scene more actively this year to play Bad Company 2 on the PS3 console. My team and I are in the finals of the Console gaming league which will hopefully be streamed live. The final is scheduled for probably scheduled for Saturday, so stay tuned! Since I have been in most leagues, I am familiar with the competitive sites scattered around the web.

Goals and ambitions

My goal for the Battlefield Community is to evolve the community to be the largest, best and most satisfied community there is in online gaming. I am fully convinced that this can be achieved by involving you- the players of this community. I always say that with the right ambition, motivation and visualizing your goals, you will achieve them in the end. I also intend to keep track of the different leagues, cups and tournaments being played for BF2, BF1943 and BFBC2 for all platforms. I would very much like to know you guys out there so look out for me on the Battlefield. I hope you enjoyed this presentation and if you have any questions you can find me on the EA forums and the various community sites spread around the web.

With this said I’m very happy to announce that Onslaught will be released tomorrow on the 24th on Xbox Live marketplace for 800 Microsoft Points.

Thanks!

Daniel

Source: Battlefield Blog

BF2142 Patch 1.51 – Karkand

Friday, June 18th, 2010

RT @Bazajaytee: Yes, Battlefield 2142 v1.51 is releasing with Strike at Karkand by Jason Brice, same layout as the BF2 classic w/ 2142 twist

Source: Twitter

Prepare to head to the jungle in Battlefield Bad Company 2 Vietnam

Monday, June 14th, 2010

On stage at the EA E3 press conference we announced a new expansion of Battlefield: Bad Company 2 with a new take on a Battlefield franchise favourite, Vietnam. In Battlefield Bad Company 2 Vietnam you get to enter the jungle warfare environment as either the U.S. Marines or North Vietnamese Army (NVA). The expansion pack contains 4 brand new maps built in Frostbite including the popular Conquest and Rush game modes as well as Vietnam specific weapons, vehicles, persistence, unlocks as well as new awards, achievements and trophies.

Battlefield Bad Company 2 Vietnam will be available worldwide in Winter 2010 on Xbox 360, PlayStation 3 and PC.

Source: Batlefield Blog

The Battlefield RoC have had an overhaul for Battlefield: Bad Company 2 check what is and isn’t allowed –

Monday, June 14th, 2010

QUESTION
What are the Rules of Conduct for Battlefield: Bad Company 2?
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ANSWER

Online Conduct

Players are expected to abide by the EA Online Terms and Conditions while playing on ranked Battlefield servers. You agreed to the EA Online Terms and Conditions when you established your EA Account.

The purpose of these Rules of Conduct is to illustrate how the EA Online Terms and Conditions apply when you play on ranked Battlefield servers. Multiple or critical violations of the Terms and Conditions may result in the loss of online play or stat/award reset. Violation may also result in the termination of your EA Account and the loss of anything associated with it (such as points, tokens or in-game items).

The following are examples of conduct that is not permitted by the EA Online Terms and Conditions:

* You are not permitted to use offensive soldier names or clan tags. Also, you may not actively encourage other players to violate the EA Online Terms and Conditions while in-game.
* You may not organize any Clans or groups that are based on, or espouse, any racist, sexist, anti-religious, anti-ethnic, anti-gay, or other hate-mongering philosophy.
* You may not attempt to interfere with, hack into, or decipher any data streams or transmissions to or from EA or partner services, or use any application or software while using the Battlefield services which are not approved by EA or partner.
* You may not exploit any bug or abuse any game system (such as the scoring or award systems) in an EA product or service. You may not intentionally use or share any bug found within any Battlefield games, real or fictitious, regardless of whether or not it grants an unfair advantage. You will not directly or indirectly communicate the existence of any such bug to any other user of EA’s games or services.
*
o Examples of abuse include, but are not limited to:
o
+ Playing on restricted kit servers (knife, shock, and pistol only)
+ Taking turns killing, reviving, receiving ammo, etc.
+ Abusing world geometry to your advantage without risk
+ Exploiting vehicle damage to repair indefinitely
+ Creating a play environment which, by definition or action, creates an inflated scoring scenario

Ranked Server Administrators

If you are an administrator of a ranked Battlefield server (referred to below as a “Server Administrator”), you must also comply with the EA Online Terms and Conditions.

Server Administrators are in violation of the EA Online Terms and Conditions if they enforce server rules on ranked servers that prohibit or severely limit players from using any roles, kits, weapons, vehicles, or other features of the game while playing on their server. Examples of such rules that would violate the EA Online Terms and Conditions include:

* Preventing players from using certain vehicles such as ATV’s, helicopters, or armored vehicles
* Running knife / specific weapon / pistol-only servers
* Preventing players from using all game assets (mortar strike, vehicles, UAV or motion sensors). If using the Infantry-only server-side option, this should be clearly stated in the game’s loading screen
* Preventing players from using certain weapons or items (such as flash bangs or C4) or enforcing a “pistol only” or “knife only” server rule

Server Administrators may implement and enforce rules that result in minor changes to gameplay behavior or styles as long as these are clearly stated before a player starts playing on a server. These rules typically introduce minor or limited restrictions on how a certain aspect of the game can be used, but do not create or promote an environment that would allow abuse of the scoring/award system. Examples of such rules that are acceptable are:

* Limiting movement of combat assets, such as Aircraft and Vehicles during game play – For example, disallowing all aircraft is not acceptable.
* Disallowing repeated main base camping/attacking of bases that cannot be captured. In some cases, however, attacking the base with reasonable intent to take out assets (artillery, M-Com points) is acceptable.
* Limiting the use of mortar strikes or in-game assets to a particular region of the map.
Server Administrators will also violate the EA Online Terms and Conditions if they (i) use offensive server names, server art or clan tags; or (ii) encourage other players to violate the EA Online Terms and Conditions while in game.

Exploit/Abuse Reports

To report players who are cheating or intentionally violating the Terms and Conditions (including scoring abuse, exploits, or map errors), use the following link:

*

You can also report unapproved software or applications that provide an unfair advantage or manipulate the game in a way it was not meant to the PunkBuster staff at: research@evenbalance.com

In all cases, please provide as much information as possible when making reports. EA’s support staff will be the final decision makers regarding investigations. Intentional submissions of misinformation or false abuse reports can be considered a violation of the EA Terms and Conditions and may result in disciplinary actions.

Source : Twitter
Direct Link: EA Online Q&A